Overview Introduction to Mac OS X, Cocoa Touch, Objective - C and Tools - Objective - C and Foundation Framework - Custom Classes, Object Lifecycle, Autorelease
17 Lessons
18:24:31 Hours
Overview Computer Science. Introduces control structures, functions, arrays, and pointers. Concepts of data representation and algorithm design; sorting and searching; lab exercises.
32 Lessons
04:36:50 Hours
The Unix operating system is a set of programs that act as a link between the computer and the user.
13 Lessons
12:55:37 Hours
Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also encompasses two-dimensional graphics and image processing.
10 Lessons
09:15:57 Hours
This course offers an introduction to the concepts and principles in modern operating systems. It consists of two major parts: Basic Components and Distributed Systems. Advanced topics such as real-time and multimedia systems will also be covered if time permits. The course is offered in the graduate program, and taught in English.
10 Lessons
11:58:42 Hours
Software engineering is the branch of computer science that deals with the design, development, testing, and maintenance of software applications. Software engineers apply engineering principles and knowledge of programming languages to build software solutions for end users
5 Lessons
07:32:46 Hours
What is a Software Engineer II? Software Engineer II designs and develops software applications. Performs coding, debugging, testing and troubleshooting throughout the application development process. Being a Software Engineer II requires a bachelor's degree. Typically reports to a manager.
11 Lessons
15:06:05 Hours
The Unix operating system is a set of programs that act as a link between the computer and the user.
22 Lessons
06:45:54 Hours
9 Lessons
09:38:04 Hours