Course description

Graphics are defined as any sketch or a drawing or a special network that pictorially represents some meaningful information. Computer Graphics is used where a set of images needs to be manipulated or the creation of the image in the form of pixels and is drawn on the computer. Computer Graphics can be used in digital photography, film, entertainment, electronic gadgets, and all other core technologies which are required. It is a vast subject and area in the field of computer science. Computer Graphics can be used in UI design, rendering, geometric objects, animation, and many more. In most areas, computer graphics is an abbreviation of CG. There are several tools used for the implementation of Computer Graphics. The basic is the header file in Turbo-C, Unity for advanced and even OpenGL can be used for its Implementation. It was invented in 1960 by great researchers Verne Hudson and William Fetter from Boeing. 

Computer Graphics refers to several things:

  • The manipulation and the representation of the image or the data in a graphical manner.
  • Various technology is required for the creation and manipulation.
  • Digital synthesis and its manipulation.

Types of Computer Graphics

  • Raster Graphics: In raster, graphics pixels are used for an image to be drawn. It is also known as a bitmap image in which a sequence of images is into smaller pixels. Basically, a bitmap indicates a large number of pixels together.
  • Vector Graphics: In vector graphics, mathematical formulae are used to draw different types of shapes, lines, objects, and so on.

Applications

  • Computer Graphics are used for an aided design for engineering and architectural system- These are used in electrical automobiles, electro-mechanical, mechanical, electronic devices. For example gears and bolts.
  • Computer Art – MS Paint.
  • Presentation Graphics – It is used to summarize financial statistical scientific or economic data. For example- Bar chart, Line chart.
  • Entertainment- It is used in motion pictures, music videos, television gaming.
  • Education and training- It is used to understand the operations of complex systems. It is also used for specialized system such for framing for captains, pilots and so on.
  • Visualization- To study trends and patterns.For example- Analyzing satellite photo of earth.

What will i learn?

Requirements

skill expert

Free

Lectures

35

Skill level

Beginner

Expiry period

Lifetime

Certificate

Yes

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Overview In this course, we first provide a comprehensive overview of memory systems, taking an approach that covers both fundamentals and recent research. We first introduce fundamental principles and ideas, covering DRAM and emerging memory technologies as well as many architectural concepts and ideas related to memory organization, memory control, processing-in-memory, and memory latency / energy / bandwidth / reliability / security / QoS. We discuss major challenges facing modern memory systems (and the computing platforms we currently design around the memory system) in the presence of greatly increasing demand for data and its fast analysis. We examine some promising research and design directions to overcome these challenges. On the research-related part of course (sprinkled across topical lectures), we discuss the following key research topics in detail, focusing on both open problems and potential solution directions: Fundamental issues in memory reliability and security and how to enable fundamentally secure, reliable, safe architectures Enabling data-centric and hence fundamentally energy-efficient architectures that are capable of performing computation near data Reducing both latency and energy consumption by tackling the fixed-latency/energy mindset Enabling emerging memory technologies Enabling predictable and QoS-aware memory systems Research challenges and opportunities in enabling emerging NVM (non-volatile memory) technologies Scaling NAND flash memory and SSDs (solid state drives) into the future

Free

22:36:25 Hours