Overview Introduction, History of Computers, Instruction Set Architecture, Recursive Programs, Architecture Space and Examples, Performance, Binary Arithmetic, ALU Design, Multiplier, Divider Design, Floating Point Arithmetic, Processor Design, Pipelined Processor Design Basic Idea, Memory Hierarchy, Input/Output Subsystem.
38 Lessons
31:26:18 Hours
Overview Introduction to Computer Graphics:Overview of Computer Graphics, Computer Graphics Application and Software, Description of some graphics devices, Input Devices for Operator Interaction, Active and Passive Graphics Devices, Display Technologies
43 Lessons
40:09:15 Hours
Overview Emergence of Networks & Reference Models - network Topology-physical Medium - Multiplexing (Sharing a Medium) - Telecom Networks
40 Lessons
39:52:56 Hours
Overview Introduction To Computing - Software -Hardware - Processor Activities - Processor As a State Machine - Data Path Architecture
33 Lessons
28:42:39 Hours
Overview Introductory Concepts - Databases and Information Systems, An example usage context, Database system concepts and architecture
43 Lessons
40:17:06 Hours
Overview Overview - Framework for Algorithms Analysis - Asymptotic Notation - Algorithm Design Techniques:Basics - Divide And Conquer
33 Lessons
29:30:13 Hours
Overview Contents: Introduction to Robotics - Spatial Descriptions - Homogeneous Transform Interpretations - Manipulator Kinematics - Summary - Frame Attachment
16 Lessons
18:47:57 Hours
Overview Introduction - Overview of Phases - Requirements Engineering / Specification - Formal Specification - Algebraic Specification Methods
38 Lessons
35:14:30 Hours
Overview Digital Computer Organization, CPU Design, Timing and Control, Micro-programmed Control, Pipeline Concept, Pipeline CPU, Memory Organization, Cache Memory Architecture, RAM Architecture, DAM Architecture Buffer Cache and Secondary Storage Organization.
28 Lessons
20:47:51 Hours