Became a Game Designer

Game designers are the developers and designers of specialized software. A career as a Game Designer includes visualising, planning and designing the computer and video games. Game designers work with a team of professionals that helps in managing budget, project timelines, and work schedules.

Intermediate 0(0 Ratings) 1 Students enrolled English
Created by Admin corner
Last updated Tue, 17-May-2022
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Course overview

As a game designer, you'll bring ideas, build prototypes, create interactive narration and develop the game's mechanics. You'll design systems that are easily maintainable, expandable and comfortable to use, while injecting fun into the user experience.


Working in the video game industry is one of the most rewarding careers on the planet, but it is also extremely challenging and often requires specific skills and even personalities to be successful.

Follow these six steps:
  1. Get more familiar with Game Design.
  2. Get an Education (find quality training)
  3. Start building your game design portfolio.
  4. Land a game design internship (or volunteer)
  5. Apply for game design jobs.
  6. Crush the hiring process (screenings & interviews)


What will i learn?

  • You will became a good Game Developer
Requirements
  • Computer/Laptop with Mouse
Curriculum for this course
458 Lessons 67:19:39 Hours
Introduction
1 Lessons 00:01:50 Hours
  • School-of-Interactive-Design-HD
    Preview 00:01:50
Unity
11 Lessons 00:48:52 Hours
  • why unity
    00:03:11
  • unity free and pro
    00:05:01
  • unity layout overview
    00:02:05
  • unity hierarchy
    00:04:38
  • unity toolbar
    00:05:21
  • project browser
    00:04:07
  • unity scene
    00:04:14
  • Unity inspector
    00:03:53
  • unity other windows
    00:05:00
  • unity asset store
    00:06:34
  • customize your workspace
    00:04:48
intro to c in unity
30 Lessons 02:51:58 Hours
  • intro to C in unity
    00:00:30
  • Intro 2 C unity setup
    00:04:00
  • grammer
    00:03:31
  • array and list
    00:10:20
  • conditional statements
    00:06:12
  • multi conditional and expression
    00:07:12
  • for loop basics
    00:07:28
  • for loop with conditional
    00:01:30
  • nested loop
    00:04:33
  • method arguments and scope
    00:06:06
  • method return values
    00:03:33
  • class basics
    00:03:53
  • project setup
    00:04:27
  • anatomy of a script
    00:07:05
  • syntax symbols
    00:07:31
  • debug and string
    00:11:25
  • variable type
    00:14:43
  • array and list inspector
    00:02:36
  • enum
    00:07:04
  • variable attributes
    00:02:40
  • arithmetic
    00:09:57
  • shorthand arithmetic
    00:04:39
  • conditional if else
    00:08:15
  • conditional if elseif
    00:04:49
  • switch case basics
    00:07:07
  • switch case enum
    00:05:50
  • whileloop
    00:03:02
  • for each
    00:04:56
  • method structure
    00:04:27
  • method over loading
    00:02:37
unity 3D simple level
14 Lessons 01:53:42 Hours
  • terrain sculpt part 2
    00:13:59
  • Intro
    00:00:38
  • project setup
    00:05:23
  • basic shapes
    00:06:52
  • select delete
    00:01:26
  • material texture
    00:04:46
  • basic setup
    00:13:36
  • basic setup cont
    00:11:23
  • texture sites
    00:02:52
  • placing textures materials
    00:12:18
  • platformstexturing
    00:13:20
  • roomtexturing
    00:10:32
  • terrain setup
    00:05:51
  • terrain texturing
    00:10:46
Unity 3D Fundamentals
47 Lessons 05:43:29 Hours
  • Intro to Fundamentals
    00:00:24
  • unity project setup
    00:04:11
  • keyboard input and moving the cube
    00:08:50
  • collision and rigid body
    00:04:26
  • scaling by input
    00:09:09
  • color change with input
    00:09:32
  • triggering an audio clip
    00:05:18
  • spawner basics
    00:12:33
  • smooth camera follow
    00:12:55
  • camera states
    00:08:15
  • camera trigger state events
    00:08:15
  • camera mini map setup
    00:05:06
  • on mouse events
    00:09:55
  • ray cast setup
    00:03:53
  • ray cast ray and hit
    00:07:04
  • ray cast object placement
    00:03:38
  • ray cast all from a game Object
    00:10:02
  • ray cast move object
    00:12:40
  • animation setup
    00:06:21
  • game object-primitive
    00:05:57
  • load from resources at runtime
    00:04:55
  • AIDE options
    00:01:36
  • console
    00:02:15
  • basic scene setup
    00:06:17
  • move forward backward left right up and down
    00:10:56
  • finding the input from the api
    00:03:42
  • rotating around with input
    00:11:17
  • move and rotate together
    00:08:12
  • collision and rigid body
    00:04:26
  • creating a light switch trigger event
    00:10:52
  • triggering multiple elements at one time
    00:11:12
  • triggers explained
    00:07:01
  • adding values to spawned objects
    00:11:21
  • applying force to spawned object
    00:04:42
  • particle system basics
    00:13:54
  • particle system simple smoke stack
    00:12:34
  • camera look at
    00:14:55
  • player gravity rotation setup
    00:01:12
  • camera minimap code
    00:09:28
  • ray cast single ray
    00:07:36
  • raycast all and hits
    00:07:50
  • move to click position
    00:05:14
  • follow mouse position
    00:01:16
  • animator script
    00:04:23
  • creating a game object and mesh at runtime
    00:12:32
  • moving mesh vertice sat runtime
    00:05:01
  • wrapup
    00:00:26
unity particle
50 Lessons 07:25:03 Hours
  • Intro
    00:00:36
  • setup
    00:05:35
  • dust
    00:13:57
  • fire simple1 fire
    00:10:12
  • fire simple4 cleanup
    00:00:23
  • fire complex1 fire
    00:09:41
  • fire complex3 glow
    00:07:19
  • fire complex4 darksmoke
    00:11:04
  • fire complex5 whitesmoke
    00:07:42
  • fire complex7 sparks raising
    00:08:52
  • fireball1
    00:09:05
  • fireball2
    00:06:33
  • fireball4
    00:04:37
  • flame1
    00:12:00
  • magic effect1 base
    00:09:27
  • smoke1 differrent
    00:01:58
  • 3DS max02 welcome screen
    00:01:17
  • 3DS maxmodel 16render
    00:04:28
  • mudbox welcome
    00:00:56
  • unity particle dust example
    00:01:03
  • fire simple2 glow
    00:08:02
  • fire simple3 smoke
    00:13:12
  • fire complex2 flames
    00:08:30
  • fire complex 6 sparks falling
    00:09:13
  • fire stream1
    00:10:00
  • fire stream2
    00:11:53
  • fire stream 3
    00:07:59
  • fireball 3
    00:09:29
  • flame2
    00:11:05
  • leaves falling1
    00:21:44
  • leaves falling 2
    00:01:22
  • magic effect 2 edge
    00:12:38
  • magic effect 3 glow
    00:11:24
  • smoke1
    00:17:58
  • smoke2
    00:14:22
  • smoke funnel1 funnel
    00:17:35
  • smoke funnel2 debris
    00:13:28
  • smoke funnel3 interior
    00:11:01
  • smoke funnel for dust
    00:12:14
  • smoke funnel scene check
    00:01:04
  • snow light
    00:16:16
  • snow heavy
    00:08:03
  • snow storm
    00:10:06
  • snow test
    00:01:56
  • sunrays
    00:10:47
  • vapour steam
    00:12:03
  • water spray 1
    00:10:57
  • water spray2
    00:11:07
  • water spray3
    00:11:49
  • water spray4
    00:01:01
unity 3d boss battle
26 Lessons 02:41:24 Hours
  • project setup
    00:03:46
  • hierarchy setup
    00:07:17
  • audio clips
    00:03:02
  • scripts
    00:03:46
  • unity update-magic Or band moving an object JEN
    00:16:07
  • unity update-magic Or b trigger Event JEN
    00:10:26
  • unity update-magic or B particle setup JEN
    00:09:18
  • unity update-cannon b all setup JEN
    00:06:26
  • creating pre fabs
    00:02:56
  • player basic moves
    00:08:05
  • player weapon setup
    00:04:40
  • player weapon shoot
    00:08:13
  • turret setup and follow
    00:03:48
  • turret shooting
    00:06:37
  • game manager guisetup
    00:05:20
  • game manager gui framework
    00:04:07
  • gui updating
    00:04:32
  • project intro
    00:00:51
  • setup
    00:04:10
  • unity navigation
    00:02:49
  • objects setup
    00:06:57
  • materials saving
    00:07:38
  • cannon ball radom force JEN
    00:03:30
  • cannon ball trigger event JEN
    00:13:04
  • player heath
    00:06:51
  • turrethit color change JEN1
    00:07:08
Maya
34 Lessons 03:37:15 Hours
  • Intro
    00:00:44
  • download and install
    00:04:12
  • Maya run
    00:00:57
  • Maya UI
    00:07:06
  • primitive sand selection
    00:05:04
  • Maya prs
    00:03:18
  • navigate view port
    00:01:55
  • view port views layout
    00:05:16
  • view ports hading lighting
    00:04:57
  • material editor basics
    00:08:51
  • material editor texture
    00:04:12
  • material editor workspace
    00:01:55
  • material Texture UVW
    00:04:48
  • render basics
    00:05:46
  • animation basics
    00:07:53
  • animation scene
    00:06:16
  • edit option x edgeface
    00:05:01
  • bmesh
    00:04:43
  • c edit mesh
    00:10:59
  • d mesh tools
    00:04:55
  • hut scene setup
    00:03:41
  • hutwall
    00:11:26
  • hutdoor
    00:11:40
  • hut misc
    00:09:06
  • hutroof
    00:07:45
  • uvw texture wall
    00:05:55
  • uvw texture roof
    00:07:33
  • uvw texture surf boards
    00:07:51
  • uvw texture misc
    00:13:18
  • uvw texture bamboo
    00:07:59
  • uvw texture door
    00:12:26
  • scene layout
    00:07:09
  • render image
    00:07:37
  • render animation
    00:05:01
Maya poly Model
62 Lessons 07:33:09 Hours
  • Intro
    00:00:33
  • setup body
    00:09:23
  • setup material layers
    00:03:39
  • a model body front view
    00:05:44
  • b model body top view
    00:03:12
  • c model body side view
    00:02:33
  • d model body perspective view
    00:06:07
  • a model head
    00:08:04
  • b model head perspective view
    00:06:29
  • c model head connect to body
    00:07:36
  • a model armor
    00:08:14
  • b model armor
    00:11:40
  • c model armor head
    00:11:49
  • d model armor head
    00:05:40
  • e model armor head
    00:12:22
  • f model armor head
    00:12:03
  • a model face
    00:05:33
  • b model face fang
    00:05:34
  • c model face fang
    00:08:46
  • d model face fang
    00:08:03
  • setup leg
    00:06:18
  • a model leg
    00:05:01
  • b model leg
    00:09:22
  • c model leg
    00:15:53
  • d model leg
    00:14:19
  • e model leg
    00:14:30
  • f model leg
    00:12:09
  • g model leg
    00:11:18
  • h model leg
    00:10:41
  • i model leg
    00:08:58
  • j model leg
    00:08:35
  • k model leg
    00:09:05
  • setup armor
    00:01:11
  • a model leg armor
    00:09:54
  • b model leg armor
    00:10:12
  • c model leg armor
    00:02:33
  • d model leg armor
    00:12:40
  • apply material
    00:13:29
  • setup spider
    00:07:11
  • render spider
    00:10:42
  • prepare spider model
    00:09:36
  • spider leg bones
    00:05:11
  • spider leg rig
    00:06:15
  • a spider leg skin
    00:07:38
  • b spider leg skin
    00:01:38
  • spider leg copy
    00:04:51
  • spider legik
    00:04:09
  • spider body bone
    00:03:45
  • spider body skin
    00:04:33
  • spider body rig
    00:04:41
  • spider body root
    00:02:15
  • spider animate idl
    00:12:58
  • a spider animate walk
    00:03:20
  • b spider animate walk
    00:00:33
  • c spider animate walk
    00:09:20
  • d spider animate walk
    00:09:47
  • outro
    00:00:39
  • export spider setup
    00:08:05
  • export spider idle animation
    00:03:46
  • export spider walk animation
    00:02:16
  • spider animator setup
    00:07:15
  • spider script controller
    00:03:33
3DSMax
28 Lessons 03:25:15 Hours
  • max usage
    00:00:51
  • download activate software
    00:06:21
  • UI
    00:04:01
  • primitives
    00:07:23
  • prs
    00:04:00
  • navigate viewport
    00:03:04
  • view port views layout
    00:02:07
  • view port views
    00:02:53
  • view ports hading lighting
    00:05:19
  • material editor basics
    00:03:51
  • material editor texture
    00:03:31
  • material textures UVW
    00:04:09
  • render basics
    00:12:01
  • animation basics
    00:05:05
  • animation scene
    00:09:01
  • a edit poly
    00:04:25
  • b edit poly general
    00:08:32
  • c edit vertex
    00:02:26
  • d edit edges
    00:05:37
  • e edit poly
    00:04:06
  • drone scene setup
    00:05:57
  • drone body
    00:12:16
  • drone motors
    00:15:52
  • drone legs
    00:06:50
  • drone under side
    00:11:04
  • drone camera
    00:14:46
  • drone animation
    00:32:36
  • drone render
    00:07:11
3DSmaxmodel
25 Lessons 05:16:26 Hours
  • intro
    00:00:37
  • setup
    00:08:08
  • head
    00:29:08
  • head review
    00:02:06
  • body fixed
    00:28:58
  • arm shoulder
    00:18:33
  • arm upper
    00:22:17
  • arm lower
    00:17:43
  • leg hip
    00:09:55
  • leg upper
    00:25:01
  • leg lower foot
    00:20:39
  • clean up
    00:10:13
  • un wrap review
    00:04:41
  • material
    00:13:03
  • light and material adjustments
    00:12:58
  • lights and stage
    00:15:33
  • render
    00:04:28
  • rig
    00:15:33
  • skin
    00:20:11
  • pose
    00:07:14
  • animate
    00:11:07
  • export setup
    00:06:55
  • export idle animation
    00:03:00
  • export walk animation
    00:01:55
  • robot animator setup
    00:06:30
mudbox
17 Lessons 02:51:49 Hours
  • welcome
    00:00:56
  • install part1
    00:05:01
  • install part2
    00:02:59
  • ui
    00:06:19
  • navigation
    00:02:21
  • create objects and transform
    00:05:16
  • poly and subdividing
    00:02:43
  • sculpt tools
    00:12:47
  • paint tools
    00:15:12
  • sculpt layers
    00:06:11
  • paint layers
    00:09:21
  • practice model
    00:25:21
  • practice model view port filters
    00:04:19
  • sculpt start
    00:15:16
  • sculpt structure
    00:20:04
  • sculpt paint
    00:32:50
  • filters render
    00:04:53
BeginDigital
30 Lessons 06:24:52 Hours
  • Lines
    00:18:06
  • Shapes
    00:23:50
  • Values Demo part1
    00:05:50
  • Values Demo part2
    00:22:52
  • Values Demo part 3
    00:10:19
  • Intro to Color Tutorial
    00:13:02
  • Intro to Color Tutorial cont
    00:26:14
  • Basic Drawing Construction
    00:11:39
  • Basic Drawing Thumbnails
    00:09:38
  • Basic Drawing cleanlines2
    00:10:41
  • Blending with the Brush Tool
    00:13:21
  • Intro To Perspective 2
    00:08:30
  • Intro to composition
    00:13:17
  • Study to Improve 01
    00:13:46
  • Study to Improve 02
    00:05:07
  • Studying tutorial Part 01
    00:09:30
  • Studying tutorial Part 02
    00:09:58
  • Studying tutorial Part 03
    00:12:05
  • Studying tutorial Part 04
    00:06:14
  • intermediate digital Surfaces 01
    00:24:36
  • intermediate digital Surfaces 03
    00:10:40
  • intermediate digital P Surfaces 05
    00:07:41
  • intermediate digital P Surfaces 06
    00:21:40
  • intermediate digital P Materials 01
    00:12:55
  • intermediate digital P Materials 2
    00:09:18
  • intermediate digital P Materials 3
    00:11:49
  • intermediate digital P Materials 4
    00:14:52
  • intermediate digital P Materials 5
    00:08:22
  • intermediate digital P Materials 6
    00:10:36
  • intermediate digital P Materials 7
    00:08:24
interm digital Heads
29 Lessons 05:55:43 Hours
  • Intro To Heads
    00:04:47
  • Skull and skin
    00:11:38
  • Construction work flow
    00:13:50
  • Features
    00:14:47
  • Features continued
    00:11:36
  • Last example
    00:11:46
  • Drapery
    00:16:11
  • Drapery2
    00:11:06
  • Drapery3
    00:10:29
  • Drapery4
    00:11:40
  • Drapery5
    00:17:20
  • Mechanical 01
    00:07:49
  • Mechanical02
    00:12:19
  • Mechanical 03
    00:18:40
  • Mechanical 04
    00:04:35
  • Mechanical 05
    00:11:25
  • Mechanical 06
    00:11:40
  • Mechanical 07
    00:12:00
  • Mechanical 08
    00:10:29
  • Mechanical 09
    00:07:23
  • Mechanical 10
    00:13:24
  • Mechanical 11
    00:18:19
  • Creatures 01
    00:17:18
  • Creatures 02
    00:13:05
  • Creatures 03
    00:12:30
  • Creatures 05
    00:19:18
  • Creatures 06
    00:14:55
  • Creatures 07
    00:11:34
  • Creatures 08
    00:03:50
Creature concepts
21 Lessons 03:48:28 Hours
  • welcome
    00:15:26
  • Redraw
    00:09:24
  • Painting
    00:10:00
  • Painting1
    00:09:48
  • Painting2
    00:09:52
  • Painting3
    00:04:20
  • Value Sketch
    00:09:53
  • Value Paint over
    00:18:15
  • Lines and Fills
    00:09:54
  • Lines and Fills1
    00:13:17
  • Final Touches
    00:11:33
  • DPADV Character 01
    00:10:24
  • DPADV Character 02
    00:08:23
  • DPADV Character 03
    00:10:21
  • DPADV Character 04
    00:14:28
  • DPADV Character 05
    00:12:37
  • DPADV Character 06
    00:08:16
  • DPADV Character 07
    00:08:21
  • DPADV Character 08
    00:11:14
  • DPADV Character 09
    00:06:21
  • DPADV Character 10
    00:16:21
Environment Concept
14 Lessons 02:13:29 Hours
  • Sketch Comp
    00:09:11
  • Refined Concept
    00:08:51
  • Expand Comp
    00:09:26
  • Shapet weak
    00:05:56
  • light test
    00:07:43
  • Focal
    00:07:23
  • Texture
    00:09:54
  • Texture1
    00:09:38
  • Texture 2
    00:07:48
  • light
    00:04:14
  • Scale Cleanup
    00:15:17
  • Narrative and balance
    00:14:09
  • Finalizing
    00:14:48
  • lastFX
    00:09:11
advill
19 Lessons 04:46:55 Hours
  • Thumbnail Ideation
    00:14:31
  • Thumbnail Ideation 2
    00:15:44
  • Drawing for direction
    00:11:49
  • Drawing Continues
    00:12:00
  • Painting on Top1
    00:07:02
  • Painting on Top2
    00:15:21
  • Painting and cleanup1
    00:20:41
  • Painting and cleanup2
    00:11:51
  • Painting and cleanup3
    00:14:09
  • Painting and cleanup4
    00:12:02
  • Painting and cleanup5
    00:16:12
  • Painting and cleanup6
    00:14:00
  • Painting and cleanup7
    00:18:49
  • Detail refine and polish
    00:10:15
  • Detail refine and polish1
    00:08:56
  • Detail refine and polish2
    00:07:58
  • Detail refine and polish3
    00:29:40
  • Detail refine and polish4
    00:06:17
  • adjustments and effects
    00:39:38
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