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Computational Geometry

Computational Geometry

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Overview Contents: Introduction using basic visibility problems : Introduction,Visibility problems 2D Maxima - The plane sweep technique and applications - The plane sweep technique and application - Convex hull different paradigms and quickhull - Dual transformation and applications - Lower bounds on algebraic tree model - Point location and triangulation - Voronoi diagram and delaunay triangulation - Randomized incremental construction and random sampling - Arrangements and levels - Range searching - Clustering point sets using quadtrees and applications - E-nets VC dimension and applications - Shape analysis and shape comparison

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Has discount
Expiry period Lifetime
Made in English
Last updated at Wed Dec 1969
Level
Beginner
Total lectures 38
Total quizzes 0
Total duration 34:34:24 Hours
Total enrolment 0
Number of reviews 0
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Short description Overview Contents: Introduction using basic visibility problems : Introduction,Visibility problems 2D Maxima - The plane sweep technique and applications - The plane sweep technique and application - Convex hull different paradigms and quickhull - Dual transformation and applications - Lower bounds on algebraic tree model - Point location and triangulation - Voronoi diagram and delaunay triangulation - Randomized incremental construction and random sampling - Arrangements and levels - Range searching - Clustering point sets using quadtrees and applications - E-nets VC dimension and applications - Shape analysis and shape comparison
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